Tron's Latest Installment Cast Claim They Could Survive in These Video Game Worlds (and We've Assessed Their Likelihood)

Steven Lisberger's groundbreaking 1982 film Tron largely unfolds within the imaginary world inside digital games, where programs, depicted as human-like figures in illuminated costumes, face off on the Grid in lethal games. Programs are brutally destroyed (or “erased”) in the Battlefield and obliterated by energy barriers in digital vehicle battles. Joseph Kosinski's 2010 continuation Tron: Legacy goes back inside the digital realm for more light-cycle action and further conflict on the digital plane.

Joachim Rønning's Legacy continuation Tron: Ares takes a somewhat reduced video game-y approach. In the movie, virtual characters still fight each other for existence on the digital world, but mainly in life-or-death conflicts over confidential information, functioning as agents for their business developers. Security programs and intrusion agents confront on ENCOM servers, and in the physical world, flying machines and light cycles exported from the virtual world function as they do in the virtual world.

The warrior program the protagonist (the actor) is an additional modern creation: a super-soldier who can be infinitely replicated to fight wars in our world. But would the real-life Leto have the actual skills to make it if he was transported into one of the digital arena's challenges? During a current media gathering, stars and directors of Tron: Ares were questioned what digital environments they would be most likely to endure in. We have their replies — but we also offer our own assessments about their abilities to endure inside simulated environments.

The Star

Role: In Tron: Ares, the actress embodies Eve Kim, the chief executive of ENCOM, who is diverted from her corporate responsibilities as she attempts to locate the “permanence code” assumed to be remaining by the founder (the actor).

The game Greta Lee feels she could survive in: “My children are extremely into Minecraft,” she explains. “I would never want them to discover this, but [Minecraft] is so fantastic, the environments that they construct. I think I would want to explore one of the worlds that they've built. My younger child has constructed this one with creatures — it's just stocked with birds, because he adores parrots.”

Lee’s probability of survival: 90%. If Lee simply stays with her little ones' feathered companions, she's secure. But it's unknown whether she knows how to avoid or contend with a dangerous creature.

The Star

Part: the actor plays Julian Dillinger, the chief of competing company the business and descendant of Ed Dillinger (the actor) from the original Tron.

The game the actor believes he could endure in: “I'd certainly fail in the [Disc Arena],” Evan Peters remarked. “I would go into BioShock.” Clarifying that reply to co-star the star, he explains, “It's really such a great game, it’s the finest. BioShock, Fallout 3 and 4, remarkable post-apocalyptic worlds in the franchise, and the title is an subterranean, decrepit society.” Was he grasp the inquiry? Uncertain.

The actor's chances of success: In BioShock? 5%, similar to any other average person's odds in the city. In any post-apocalyptic title? Ten percent, solely based on his appeal level.

The Actress

Role: the actress embodies the mother, parent to the son and child to Ed. She’s the previous chief executive of the corporation, and a increasingly rational leader than her son.

The game Anderson believes she could endure in:Pong,” stated Anderson, in spite of her obvious experience with the game Myst and her co-starring role in the 1998 participatory CD-ROM The X-Files Game. “That's as advanced as I could get. It'd take so long for the [ball] to approach that I could duck out of the way swiftly before it came to hit me in the head.”

Gillian Anderson's probability of survival: Fifty percent, based on the abstract character of the title and whether getting struck by the ball, or not returning the ball back to the adversary, would be lethal. Also, it’s really dim in Pong — could she slip off the stage to her death? What does the black void of the game do to a human?

Joachim Rønning

Position: Rønning is the filmmaker of Tron: Ares. He additionally directed Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.

The game Rønning believes he could make it through: Tomb Raider. “I'm a child of the ’80s, so I was interested in the Commodore 64 and the console, but the original title that got to me was the original Tomb Raider on the system,” Joachim Rønning says. “Being a movie guy — it was the original title that was so immersive, it was physical. I doubt that's the title I would really like to be in, but that was my initial amazing journey, at least.”

Joachim Rønning's likelihood of success: A low chance. If Rønning was transported into a adventure world and had to face the wildlife and {booby traps

Joshua Tucker
Joshua Tucker

Lena Hoffmann is a seasoned journalist with a passion for uncovering stories that matter, specializing in German current affairs and digital media trends.